2. Architecture of the Visualization WWW server
2. 1.
- Accessing the server
2. 2.
- User interface
2. 3.
- Loading user data
2. 4.
- Communication between visualization client and visualization server
2. 5.
- The Visualization server daemon
2. 6.
- Visualization methods
2. 7.
- Creating the visualization
2. 8.
- Downloading the VRML world
2. 9.
- Displaying the visualization
(c) by
DLR, Institute for Fluid mechanics
- 8 Oct 1997
, hgp